Project Type: Virtual Reality Simulation | Engine: Unreal Engine | Development: Blueprint-Based
About the Project
Ethology VR is an interactive virtual reality experience designed to help users understand the basic movements and behaviors of animals. The project focuses on providing an educational yet immersive environment where players can observe animal locomotion, interact with creatures, and experience physics-based interactions in VR.
Key Features
Animal Behavior & Movement – Learn about different animals through their realistic animations and movement patterns.
Physics-Based Interaction – Players can grab and interact with animal characters, feeling their weight and physical properties in VR.
Immersive VR Controls – Designed for a smooth and natural virtual reality experience, allowing intuitive interaction with the environment.
Unreal Engine Blueprints – Developed core mechanics, physics interactions, and animal behaviors using Blueprints.
Marketplace Assets Integration – The animal models and environmental assets were sourced from the Unreal Engine Marketplace, enabling high visual quality while focusing on gameplay mechanics and interactivity.
This project demonstrates my expertise in VR development, physics-based interactions within Unreal Engine.